Description
Why is a VR headset in a pain shop? Because for some people living with long-term pain, getting absorbed in a game, a fitness app or a calm virtual place makes moving more feel less like a chore. The Meta Quest 3 is a self-contained headset: everything runs on the headset itself, with no PC or console.
Virtual and mixed reality
It can show a fully virtual scene, or use full-color 4 MP passthrough with a depth sensor to place virtual objects in a view of your actual room. You control it with the two included Touch Plus controllers or with hand tracking.
The hardware
| Chip and memory | Snapdragon XR2 Gen 2, 8 GB |
| Storage | 512 GB, as listed by Meta |
| Display | LCD, 2064 × 2208 pixels per eye, 25 PPD |
| Refresh | 72, 90 or 120 Hz |
| Field of view | 110° horizontal, 96° vertical |
| Lenses | Pancake, with continuous lens-spacing (IAD) adjustment |
| Battery | About 2 hours (Meta estimate) |
The box includes the headset with a standard facial interface, two controllers with wrist straps, an 18 W power adapter, a USB-C cable and two AA batteries for the controllers.
Easing in safely
- Clear a play space of furniture and trip hazards every time, especially if your balance is not what it was.
- Some people feel motion discomfort in VR. Start with short sessions and stop if you feel queasy or dizzy.
- If active games are new to you and you live with joint, heart or balance problems, ask your doctor what level of movement is sensible.
- Read Meta’s safety and age guidance before children use it.
The free Pain Check-Up is a good first step if you are trying to understand your pain, and the wellness, rehab and lifestyle groups share ideas for staying active.
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